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Getting Over It

44 votes 3.8/5

Getting Over It is a challenging climbing game where you control a man to reach the highest point. There is slippy rock, and dangerous traps are in high places.

How to Play

You control a character trapped in a pot, unable to use their legs. The only way to move is by swinging and pushing with a hammer.

You can swing, lift, push, or pull the hammer in any direction. When the hammer hits an object, it will generate force to propel your character. For example, hooking onto an object and pulling forward will help you climb, while pushing will cause you to move backward.

The length of your arm and hammer may vary slightly during gameplay. While this variation is small, mastering it will make it easier to reach objects further away.

Basic gameplay controls

Grip and pull technique

  • Hook the hammer head onto the edge of a rock or fixed object
  • Drag the mouse to slowly raise yourself up
  • Suitable for climbing narrow or high sections

Push and bounce technique

  • Push the hammer down onto the surface to create a bouncing force
  • Use this force to overcome large gaps
  • Precise force is needed, you will be thrown backward

Levels in Getting Over It

Although not officially divided, the map can be categorised into three levels:

  • Level 1: The starting area with fewer obstacles, allowing you to familiarise yourself with the controls.
  • Level 2: Features cliffs, stacked objects, and challenging elements like brooms and houses requiring precision.
  • Level 3: Begins near the "Bad End" area, full of grill-like obstacles where players often get stuck.

Although Getting Over It only has 3 levels, conquering them is a long journey to understand how the obstacles work and become familiar with the game's terrain.

Dangerous terrain and obstacles

Slippery rocks and difficult-to-control surfaces

  • Many areas have slippery rocks, making it easy for the character to lose balance
  • Avoid swinging the hammer forcefully in these areas
  • Moving slowly and strategically is safer

Traps and obstacles at high altitudes

  • Traps often appear at very high positions
  • A single slip can cause you to fall through multiple levels
  • The game has no checkpoints, forcing you to start climbing again from the beginning
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